We start off Preview Week #2 of Dark Ascension with a dark version of an old Innistrad favorite and this card is sure to get play. Mikaeus returns:
*after reading text box, finally looks at converted mana cost*
Well, I guess it could be worse, but not by much. After all, 6cc cards are supposed to win games. This is basically the Undying card that every black deck wishes they had. This card is going to fit into zombie decks, combo decks, reanimator decks, and it might top the mana curve for aggro decks. Who knows? Sideboard it against human tribal decks? Sure, why not? Let's use him for that too.
Undying is an insane ability and giving all of your creatures undying is exponentially insane.
I know a lot of people are going to hop onto the "power creep!" bandwagon, but like I said, 6cc cards are supposed to win you the game. So I figure Wizards can print just about anything that want at the 6cc+ level at get away with it. These are my first impressions and I've already made my peace with this card.
Lastly, I want to point out the not-so-obvious duality between Mikaeus, the Lunarch and Mikaeus, the Unhallowed: Mikaeus, the Lunarch puts +1/+1 counters on all of your creatures while Mikaeus, the Unhallowed makes it so all creatures you control with +1/+1 counters are unable to come back with undying. These two cards are actually really bad together and don't belong in the same deck. I believe this is completely intentional and by design. This is a shame because Black/White Tokens would love to have both of them.
Didn't I just make a post about a potential Green/Black Undying/Gutter Grime combination? Now I'm even more excited for that deck because Mikaeus, the Unhallowed opens up the door for a potential Heartless Summoning combo. Mikaeus will now "protect" all of your 1 toughness creatures from Heartless Summoning while it also gives you the benefit of morbid and other effects that want creatures to die (Gutter Grime). Mikaeus makes sure all of your Gravecrawler come back for more, while spawning additional slime token on your Gutter Grime and additional ooze token on the battlefield.
Unfortunately, the deck is still missing an additional green and/or black self-mill card (to go along with Mulch), but there are plenty of cards that have yet to be spoiled in Dark Ascension. If all else fails, you could always splash blue to help make it all come together.