Another werewolf that wants to eat your brains while shying away from garlic and wooden stakes... wait... I might have gotten that last part mixed up with something else. Anyway, here's a new uncommong werewolf, previewed by Gathering Magic:
A worse version of Villagers of Estwald. Maybe I overvalue the villagers and maybe there's something that I'm not seeing, but I think this is just straight up worse than the villagers. Its human form is weaker than the villagers, its transformed werewolf form is weaker than the villagers, and its card drawing ability is conditional. The only way I can possibly see this getting any play is if an Everwolf based decks just become so dominant. Which brings us to deck ideas...
I know I was a little down on it, but if we're going to make a deck that features Lambholt Elder, let's go all out. You start with four copies of Everwolf and four copies of Moonmist. In other words, you find a way to transform the elder as soon as possible and you make sure it stays that way. After that, you're going to need to make sure it gets in for some beats with cheap burn like Geistflame and Brimstone Volley (and Lightning Bolt and Incinerate). If you're going for a Legacy deck, I could see this deck running four copies of Rancor just to make sure you get your damage in. And let's not forget four copies of Scorned Villager and 2-3 copies of Kruin Outlaw for evasion. If everything goes well, you'll be dumping as many instants and sorcers (and cheap werewolfs) onto the field as possible with the hope that you'll be refilling it just as fast.
--Maybe it's not so bad after all?