EDIT: I've decided that I'm going to end the Dark Ascension card-by-card impressions & deck ideas here. I think a lot of the fun in doing these types of posts is the immediacy of it all. It was kind of fun to know that I was in the top 5 Google searches for many of the cards I previewed... at least for a night. But the entire set of Dark Ascension was spoiled by Wizards a week ago. And the longer things go on, the less and less relevant I feel my first impressions & deck ideas become. For future sets, I'll try and continue to make these posts for all early spoilers. But once Wizards spoils the entire set, I'll probably just make one big post for all things that stand out to me for the set as a whole. Thanks for reading along with this blog.
We continue mulling through the newly released, complete Dark Ascension visual spoiler here with card number 96 of 158:
To be honest, it'll getting to be a little bit of a drag to go through all these remaining Dark Ascension cards. During the first two preview weeks, I wasn't the only person to noticed that they basically took the time to spoil just about every mythic rare, transform card, and a huge bulk of the rares. That means that lots of the stuff that's left are commons and very poor uncommons (a.k.a. "limited jank). Artful Dodge follows this painful pattern.
It gets damage in and it has flash back. It works in Burning Vengeance decks and might sneak in a win every once in a while for almost any other deck. If I had to sum it up in one thought, I'd say it has weird art and isn't as good as Nightbird's Clutches.
There is one potential, mana intensive, Innistrad Block constructed deck where it might find a home...
In Standard, right now there's a combo deck that wins with Necrotic Ooze. To get the combo to work, it needs 3 creatures in the yard: Grimgrin, Corpse-Born, Bloodline Keeper, and Trespassing Souleater. The idea is tap and untap an infinite amount of times, putting an infinite amount of +1/+1 counters of Necrotic Ooze, to then attack with an unblockable creature with an infinite amount of power.
To get this combo to work in Innistrad Block, you need Havengul Lich in place of Necrotic Ooze. You then need Grimgrin, Corpse-Born, Bloodline Keeper, and Artful Dodge. This deck might also wants to run Heartless Summoning to help out in the mana department. To get the combo to work in this deck, you'd need to bring both Grimgrin and Bloodline Keeper back with Havengul Lich, tap and untap infinitely just as before, and then make it unblockable with Artful Dodge. Because you're going to want to actively fill your grave, the flashback on Artful Dodge makes it a perfect fit.