Friday, April 24, 2009

[Decklist] You Can't Lose v1.2

I feel a little dirty about adding this card -- just because it's so cheap -- but it's too perfect, especially with the old Final Fortune combo:

[Decklist] You Can't Lose v1.1

3 Platinum Angel
4 Goblin Welder

4 Pact of Negation
2 Confiscate
3 Fire / Ice

Extra Turns
1 Time Vault
1 Final Fortune
1 Last Chance
1 Warrior's Oath

Card Drawing
4 Careful Study
3 Thoughtcast
1 Wheel of Fortune
1 Tinker
1 Memory Jar

1 Lich's Mirror
1 Phyrexian Processor
4 Copy Artifact

2 Gilded Lotus
3 Voltaic Key
4 Chrome Mox
1 Mana Crypt
1 Sol Ring
1 Mana Vault
1 Grim Monolith
4 Volcanic Island
4 Seat of the Synod
2 Great Furnace
1 Tolarian Academy

Wizards of the Coast recently changed Time Vault back to how it originally functioned. These days, you can 2-card combo it with Voltaic Key for an insta-win. (There used to be an errata that prevented a simple untap... but now it works.)

If you don't know, when Final Fortune first came out, people pointed out that you could combo it with Time Vault and take an extra turn for free. When you cast Final Fortune, the only turn you "lose the game" is the next turn that it gives you. Untapping the Time Vault skips that turn (the death turn). So you cast the spell giving you the death turn, untap the vault to skip the death turn, and re-tap the vault to take an extra turn -- death free.

So in this latest version of the You Can't Lose Deck, I upped the Voltaic Keys up to 3 copies and stuck in the vault.

I also realized that with Platinum Angel you now have a resource you can abuse to its fullest that you couldn't without -- life. Drop the Phyrexian Processor, dump your entire life total into your processor, start pumping out minions, take an extra turn, and go for the win.

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